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- <?xml version="1.0" encoding="utf-8"?>
- <effect label="Blend">
- <description>
- BlendEffect blends its Foreground and Background inputs. The amount of each input in the blended output is
- determined by the value of the Opacity property and the optional Mask input.
- The blending algorithm is selected with the BlendMode property.
- </description>
-
- <property name="Opacity" type="float" default="1.0" label="Opacity">
- <range min="0.0" max="1.0"/>
- <comments>
- Specifies what percentage of the output image will come from the Background input.
- </comments>
- </property>
- <property name="BlendMode" type="int" default="0" label="Blend Mode">
- <choice>Normal</choice>
- <choice>Overlay</choice>
- <choice>Difference</choice>
- <choice>Multiply</choice>
- <choice>Screen</choice>
- <choice>Lighten</choice>
- <choice>Darken</choice>
- <choice>Exclusion</choice>
- <choice>Color Burn</choice>
- <choice>Color Dodge</choice>
- <choice>Linear Burn</choice>
- <choice>Darker Color</choice>
- <choice>Linear Dodge</choice>
- <choice>Lighter Color</choice>
- <choice>Soft Light</choice>
- <choice>Hard Light</choice>
- <choice>Vivid Light</choice>
- <choice>Linear Light</choice>
- <choice>Pin Light</choice>
- <choice>Hard Mix</choice>
- <choice>Hue</choice>
- <choice>Saturation</choice>
- <choice>Color</choice>
- <choice>Luminosity</choice>
- <choice>Dissolve</choice>
- <comments>
- Specifies which blending algorithm to use.
- </comments>
- </property>
- <property name="AlphaMode" type="int" default="0" label="Alpha Mode">
- <choice>Screen</choice>
- <choice>Interpolate</choice>
- <comments>
- AlphaMode property specifies the formula used to blend alpha channels.
- </comments>
- </property>
- <property name="TreatMaskAlphaZeroAsTransparent" type="bool" default="true" label="Treat mask alpha zero as transparent">
- </property>
- <property name="InputZeroIsForeground" type="bool" default="true" label="Effect input 0 is the foreground layer"/>
-
- <input index="0" name="Foreground" type="optional">
- <comments>
- Foreground input (index 0) is selected when Opacity == 1.0 unless a mask is specified.
- </comments>
- </input>
- <input index="1" name="Background" type="optional">
- <comments>
- Background input (index 1) is selected when Opacity == 0.0.
- </comments>
- </input>
- <input index="2" name="Mask" type="optional">
- <comments>
- Mask input (index 2) determines how much of every Foreground pixel is blended with Background when Opacity > 0.0.
- </comments>
- </input>
- </effect>
-